Legion Commander

Tresdin the Legion Commander is a melee Strength hero fitting the role of carry. A highly mobile and predatory hero, her skillset and gameplay revolves mainly around successfully killing off targets with her ultimate, Duel. Accomplishing this grants Tresdin permanent bonus damage. Though she is extremely skilled in "fair" one-on-one fights, Tresdin suffers when outnumbered and must choose her engagements carefully. A successful midgame sees her roaming the map collecting kills and becoming a very dangerous carry, whilst in lategame she ideally will no longer rely on Duel to win her fights and simply destroy any enemies that come too close to her. Though potentially an extremely powerful hero, she must be played with premeditation and good decision-making to reach her full potential.


They came without warning. Within the city walls of Stonehall there came a rumble and a terrible sound, and from blackness unknown came a force of beasts numbering beyond count, wielding flame and foul sorcery, slaying and snatching mothers and sons to dark purpose. Of once-mighty Stonehall's military strength only the Bronze Legion, led by the indomitable Commander Tresdin, was near enough to answer the call of battle. They rode into their city, fighting through bloodstained alleyways and burning markets, cutting their way through the monstrous throng to the source of the sudden invasion: an ethereal rift within the city square, and at its precipice thundered their dreaded champion. Enwrapped in a corrosive shimmer, the leader of the abyssal horde swung its massive blade, cleaving a legionnaire in two as his flesh began to spoil. Tresdin lifted her blood-stained sword and settled her sights on the beast. It turned, smiling at her through a maze of teeth. Heedless of the battle raging around them, they charged one another. Deflecting blow after blow, the pair danced their deadly duel as the Bronze Legion met its end around them. Tresdin leapt forward as her foe swung its sword to meet her. The odds turned. The attack smashed into Tresdin suddenly, a brutal thrust from the side, but even as her balance slipped she rallied her strength for another stroke. Blade scraped on blade, beyond the hilt to the gnarled paw below, carving it in two in a fearsome spray of sparks and blood. The vile audience looked on in astonishment as she pressed the attack, driving her blade through her foe's flesh into the stampeding heart within. With a scream that split the clouds above, the beast erupted in a torrent of gore and anguish. The stygian portal wavered, the power sustaining the chasm beyond vanishing as suddenly as it had appeared. The remaining invaders fell quickly to Stonehall steel.


Though victorious, the survivors saw little to celebrate: the city lay in ruins, and survivors were few. Fires continued to spread. Unfurling her banners of war, Tresdin gathered what allies she could. Her anger smoldered as she pledged brutal vengeance upon the forces of the abyss, and damned be any who would dare stand in her way. Starting with a Stout Shield is generally a good idea if offlaning or jungling, as the decreased damage from attacks will help her stay alive. Tangoes and Clarity potions are always invaluable regeneration, but do not need to be bought if in the mid-lane, as a Bottle will suffice. Legion Commander is a semi-competent jungler thanks to the attack speed/health regen of Press the Attack and the massive lifesteal from Moment of Courage. Start a Stout Shield, Tangoes and a Quelling Blade, if you wish to jungle. An early Ring of Basilius can be important for the armor and mana regen, as well as the little extra early attack damage it gives. A Magic Stick will help with Legion's early mana problems in lane, but is unnecessary in the jungle. It can always be built into a Magic Wand if necessary.Power Treads are essential on Legion Commander, because of the health and attack speed, as well as tread-switching for that little extra bit of mana for Duel. Armlet of Mordiggian is an excellent option on Legion Commander because it gives health, attack damage and attack speed; quite literally every stat Tresdin could want. The health loss is also greatly mitigated by the lifesteal from Moment of Courage. An early Blink Dagger will allow Legion Commander to buff herself with Press the Attack, blink in and finally Duel someone without them knowing until it is too late. Thus, it serves as an excellent initiation tool. Desolator is a good item to consider as the armor reduction will help kill enemies in Duel faster, and is all-around helpful for your other allied carries. Black King Bar is useful to buy if you don't want to be interrupted during Duel. Just make sure to activate it BEFORE you cast Duel! Mjollnir is an excellent item to consider if you want attack speed and damage. Remember to activate the active before you Duel for extra damage when they attack you. Assault Cuirass is always beneficial as it gives your team armor, takes away the enemy team's armor, and gives very good attack speed that can be used to win Duels later in the game. Abyssal Blade gives the second highest attack damage of any item in the game behind Divine Rapier, as well as much needed strength. Avoid getting this early as it is very expensive and you should be focusing on getting more attack speed, and using the attack damage from already won Duels to win more Duels. Satanic is a good option if you really need more lifesteal and strength. However, most of the time Moment of Courage will give you enough survivability.

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